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Primogeniture
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Devlog
Week 3 Dev Log
April 01, 2021
by
StormFlame
This week I refined the building system. Added a build mode that allows the player to switch between creating/destroying platforms and using them. Platforms require 1 carbon to build Platforms can now...
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Week 2 Dev Log
March 24, 2021
by
StormFlame
#Update
This week I began working on simulating spherical gravity along with adding a new type of item(Machines). Machines have their own GUI and can be placed on platforms. Machines can also be picked up and...
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Week 1 Dev Log
March 17, 2021
by
StormFlame
#Pre-Alpha
Hello, It has already been a week since I began remaking Primogeniture. I am happy to announce development has been running excellent all week! This development log adds the download for the Pre-Alpha...
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Restarting Premogeniture
March 10, 2021
by
StormFlame
Hello! This was the first real game I attempted to make when I first began game development roughly 3 years ago. I became overwhelmed at the scale of the game and abandoned the project. I am happy to...
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Primogeniture Version 1.1.0
June 04, 2018
by
StormFlame
Some work has been done on Primogeniture and version 1.1.0 has now been released. Here are the changes that where made to the game. -Added particle life-time: particles can no longer build up to an in...
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