Week 3 Dev Log
Primogeniture » Devlog
This week I refined the building system.
Added a build mode that allows the player to switch between creating/destroying platforms and using them.
Platforms require 1 carbon to build
Platforms can now be picked up with Lshift + right-click
Build ghost and platform will change material when hovering the mouse over them while in build mode.
Minor update for the star generator:
The star has two phases: burning hydrogen and burning helium.
During the first stage, the star will burn hydrogen into helium.
There is a short transition between phases and the star will change materials to reflect the change.
During the second stage, the star will burn helium and create carbon and oxygen.
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Primogeniture
A space survival, progression, and technology game.
Status | In development |
Author | StormFlame |
Genre | Survival |
Tags | Crafting, Endless, Sandbox, Sci-fi, Unity |
More posts
- Week 2 Dev LogMar 24, 2021
- Week 1 Dev LogMar 17, 2021
- Restarting PremogenitureMar 10, 2021
- Primogeniture Version 1.1.0Jun 04, 2018
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